Your data. Your choice.

If you select «Essential cookies only», we’ll use cookies and similar technologies to collect information about your device and how you use our website. We need this information to allow you to log in securely and use basic functions such as the shopping cart.

By accepting all cookies, you’re allowing us to use this data to show you personalised offers, improve our website, and display targeted adverts on our website and on other websites or apps. Some data may also be shared with third parties and advertising partners as part of this process.

Square Enix
Background information

Dragon Quest Monsters: The Withered World preview – Pokémon with a Toriyama charm

Kevin Hofer
8/9/2026
Translation: Patrik Stainbrook

I love Dragon Quest, but I haven’t had any exposure to the Monsters spin-off so far. After my hands-on session at Gamescom, that’ll definitely change.

I feel right at home: mangaka Akira Toriyama’s colourful art style, classic Dragon Quest music and that bright beep when I select something. And yet here I am at the bustling Gamescom with hundreds of thousands of people. During my 45 minutes with Dragon Quest Monsters: The Withered World, I forget all the hustle and bustle as I join protagonists Bianca and Nera on their journey to the Kingdom of Witherwood.

Arrival in a strange world

I begin at the very start of the game, seeing how Bianca and Nera end up in Witherwood. In case those names ring a bell: these two were in Dragon Quest V: Hand of the Heavenly Bride. In it, they’re potential wives for the protagonist. In The Withering World, both are still children. Their fathers suffer from a rare disease. While searching for the cure, they encounter the monster Fluffy, who leads them to Witherwood.

The intro sequence is shown to me as if it were in a picture book. In it, Bianca and Nera end up in Witherwood.
The intro sequence is shown to me as if it were in a picture book. In it, Bianca and Nera end up in Witherwood.
Source: Square Enix

Once I get there, I choose who I want to play as. I go with Bianca. After that, Fluffy gives me a personality test. This determines what kind of monster I’ll get first. I don’t know how relevant the test is. I’m sitting at the Square Enix booth with three other guys. We all choose Bianca and end up with the same monster. A candle armed with a sword, standing on two legs, with the nifty name Wax Murderer. Okay, what does that say about my personality – and of the others in the room with me?

I’ve decided to play as Bianca.
I’ve decided to play as Bianca.
Source: Square Enix

Bianca and Nera are now monster tamers. They can recruit monsters and make them fight. It’s Pokémon in the Dragon Quest universe.

I have to save Witherwood

After that, I explore the immediate surroundings and end up in a battle against the iconic slime monster. It’s awesome – I’m greeted with the same sounds as in the main series. As is typical for Dragon Quest, combat is turn-based. Since I’m just starting out, I have no choice but to just go for it. One cool trick: I can speed up combat with the press of a button. I decide I’ll fight a few battles to level up. After that, Fluffy leads me to his king’s castle.

Battles are still easy at the start. Unfortunately, what you see here isn’t my team, but press material from Square Enix – I wasn’t allowed to take photos myself.
Battles are still easy at the start. Unfortunately, what you see here isn’t my team, but press material from Square Enix – I wasn’t allowed to take photos myself.
Source: Square Enix

Here I meet Debora, the third potential wife of the protagonist from Dragon Quest V, who was introduced in the DS remake. She’s also Nera’s sister – the gang’s back together. We learn that Witherwood was once a thriving world known by a different name. But mysterious crystals have caused the world to wither. Naturally, we’re happy to help.

After a short dungeon, I encounter the first boss, Barbarito – a plump cactus with arms and legs that fiercely protects the crystals. Since I’ve been levelling up properly, he’s not much of a challenge. Still, I need to take a more tactical approach against him and use attacks that he’s vulnerable to. Just like in the original Dragon Quest games.

Barbarito’s blocking my way.
Barbarito’s blocking my way.
Source: Square Enix

Creating new monsters through Synthesis

After a brief glimpse into the story, I get to try out the Synthesis system. Later on, you can merge two monsters to create a new one. I do exactly this at the Roots of Creation. It’s a plant that Bianca and Nera restore as the story unfolds. This fits with the spin-off’s subtitle, The Withered World.

Synthesis can create new monsters.
Synthesis can create new monsters.
Source: Square Enix

But since all this only happens later on, my monster party has already grown considerably. I have a great gene pool I can experiment with. I can already see in advance what kind of monsters Synthesis can produce. The same parents can have different children. But I decide which one. Creatures marked with a star are particularly strong. I can also pass on some of the parents’ skills to the next generation, but I’m limited to three.

I experiment and create four new little monsters, all of which have a star on them. That’s the maximum number I can have actively in the party. Square Enix has included a total of over 500 monsters in the finished game. Here’s a video showing the process:

After that, I just start lashing out wildly to test my team. As it turns out, this is a mistake. Newly synthesised monsters don’t inherit their parents’ level; instead, they start from scratch. As a result, I get beaten pretty badly when I face my first opponent.

I only manage to take out that single opponent by the skin of my teeth – and after using up all my healing items at that. I realise that just synthesising characters haphazardly doesn’t make sense; I also need to have a well-balanced party in terms of levels. Level 1 monsters have low health and barely deal damage. They don’t have many useful abilities either. Only my fire slime, which uses fire magic, is useful right from the start.

New monsters must first be trained before they can be useful in battle.
New monsters must first be trained before they can be useful in battle.
Source: Square Enix

Only after a training session that takes up all the rest of my time with the game am I ready to continue exploring the world. What a shame.

A familiar feeling with potential for addiction

After 45 minutes at Gamescom, I know that Dragon Quest Monsters: The Withered World feels just like a classic Dragon Quest game – only with monsters instead of a group of heroes. The art style, the sound, the turn-based battles. Everything is right where it belongs. Synthesis in the Roots of Creation is the real sticking point for me. Since I can see in advance what two monsters can become, and because I deliberately pass down specific abilities, I plan my party rather than just collecting monsters.

I’ll probably spend many hours on Synthesis.
I’ll probably spend many hours on Synthesis.
Source: Square Enix

But that’s a trap. Newly synthesised monsters start at Level 1, and upgrading them takes time – all of my remaining demo time, to be exact. Based on my session at the expo, I can’t say whether this will work as a motivating cycle in the finished game or end up being a nuisance that slows things down. With over 500 monsters, there should at least be plenty of reasons to keep trying.

In any case, I’m excited for it. As a Dragon Quest fan who ignored the spin-off until now, I’m convinced after 45 minutes: I’m all in this time.

Dragon Quest Monsters: The Withering World will be released on 3 December 2026 for Nintendo Switch, Nintendo Switch 2, PS5, Xbox Series X/S and PC.

Header image: Square Enix

5 people like this article


User Avatar
User Avatar

From big data to big brother, Cyborgs to Sci-Fi. All aspects of technology and society fascinate me.


Background information

Interesting facts about products, behind-the-scenes looks at manufacturers and deep-dives on interesting people.

Show all

These articles might also interest you

Show all

These articles might also interest you

1 comment

Avatar
later