Your data. Your choice.

If you select «Essential cookies only», we’ll use cookies and similar technologies to collect information about your device and how you use our website. We need this information to allow you to log in securely and use basic functions such as the shopping cart.

By accepting all cookies, you’re allowing us to use this data to show you personalised offers, improve our website, and display targeted adverts on our website and on other websites or apps. Some data may also be shared with third parties and advertising partners as part of this process.

Binary Haze Interactive
Review

Ender Magnolia: Bloom in the Mist is my new favourite Metroidvania

Kevin Hofer
21/1/2025

Ender Magnolia: Bloom in the Mist already had me under its spell last year in Early Access. The finished Metroidvania has now well and truly won me over and makes me forget I’m still waiting for Silksong.

Confused, Lilac wakes up in a faulty capsule. Her surroundings are also bleak. What’s happened? She lost her memory and thinks she’s forgotten someone. I steer Lilac through the seemingly deserted rooms at the test site ruins. There’s something beautiful about how dilapidated they are. Grotesque creatures stand in my way. As I’ve got no way of taking them out, I have to dodge them.

Not long after that, Lilac encounters a homunculus, an artificial life form, sitting on the floor. They talk to each other and join forces. From then on, the homunculus called Nora fights for Lilac.

New kingdom, similar tragedy

Ender Magnolia is set in the Land of Fumes, a superpower of magical energy. Huge deposits of underground magical reserves meant the kingdom once flourished and was known for its research. The pinnacle of its creations being the artificial, magic-powered homunculi. However, toxic smoke rising from underground drove them mad and turned them into destructive monsters.

The Magnolia setting is similar to that of Lilies, which is also apocalyptic, but the story deals with different themes. I also get to meet people in cities as well as the homunculi. Lilies depicts a broken world that has yet to recover, whereas the universe in Magnolia is at a crossroads.

So-called attuners can bring the homunculi back to their senses. This makes Lilac’s task clear: find as many of these artificial creatures as possible to recover their memories, and ultimately remove toxic smoke from the Land of Fumes.

The 2D backgrounds are works of art in their own right. Ender Lilies already looked devilishly good, but Ender Magnolia has managed to top it. From the gloomy magic stone mine, to an estate reminiscent of feudal Japan and the sumptuous upper sector where the well-heeled live, locations offer plenty of variation.

Individual areas are well structured and cleverly interconnected. There’s plenty to discover all over the place. As is typical of the genre, new areas open up through new skills. Compared to its predecessor, I get the classic double jump and a decent dash within the first few minutes of the game. I enjoy exploring, and the controls are incredibly precise and intuitive.

Suitable for genre fans and newcomers

The mini-map or large map in the menu helps with exploring. Once I’ve gone through everything in an area, it turns blue on the map. This is practical for people looking to completely finish the game. If you’re a purist who prefers to explore everything on your own, you can also hide the mini-map.

Adglobe and Live Wire studios have worked on the game’s accessibility. The predecessor wasn’t easy for newcomers to the genre. As well as being able to set the difficulty level to easy, normal or hard, you can also personalise it to your own abilities. I played on normal on my first playthrough, which I found challenging. I kept dying while exploring or had to fight bosses several times and adjust my strategy accordingly.

I can equip four of these abilities at the same time and assign them to buttons. This allows me to adapt Lilac to my playing style and, above all, to that of my enemies. This tactical approach is also necessary, as I can’t get past bosses in particular with just the same moves over and over again.

In contrast to its predecessor, fighting is a lot smoother in Magnolia. Ender Lilies was sluggish, while Ender Magnolia plays more like the genre’s top of class Hollow Knight. Battles are fast and fluid. I never feel like the game is to blame for my virtual demise. It’s clear that it’s down to me and my (lack of) ability.

I have to go to a quiet place to make these modifications, that way there’s no threat of enemy attacks. It also lets my three healing protective barriers replenish, regenerating some of my health. However, enemies I’ve already defeated respawn. One nice detail is that I can talk to my homunculi at resting places and learn more about their world.

Levelling up by defeating enemies, progressing through the story and finding items round off the role-playing elements. Overall, the game offers a lot of variety.

Ender Magnolia: Bloom in the Mist is released on 23 January 2025 for PC, Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series and Xbox One. Binary Haze Interactive kindly provided me with a copy of the game for PC for testing purposes.

In a nutshell

A more than worthy successor

I loved Ender Lilies: Quietus of the Knights, and I love Ender Magnolia: Bloom in the Mist even more. The game isn’t a revolutionary Metroidvania in terms of gameplay, but it is a highly polished one. The same goes for presentation. Its soundtrack and the 2D world make me shudder and enrapture me at the same time. The apocalypse rarely looked so beautiful.

There’s very little to criticise. If I had to nitpick, I’d say that Magnolia doesn’t offer much new compared to Lilies. Or that I’d have liked to have spent more time with Lilac and the homunculi. At 23 hours of playing time, I’ve almost seen everything.

But if you like playing Metroidvanias or are still waiting for Hollow Knight: Silksong, I can highly recommend Ender Magnolia: Bloom in the Mist. It’ll also be a hit with fans of dark fantasy settings. The adjustable difficulty makes this title suitable for beginners and hardcore gamers alike.

Pro

  • Highly polished Metroidvania
  • Dynamic combat system
  • Fun to explore
  • Lots of options for individual gaming styles
  • Gorgeously gruesome fantasy world
  • Outstanding soundtrack

Contra

  • Not much new compared to predecessor
  • Could be a bit little longer
Header image: Binary Haze Interactive

9 people like this article


User Avatar
User Avatar

From big data to big brother, Cyborgs to Sci-Fi. All aspects of technology and society fascinate me.


Review

Which films, shows, books, games or board games are genuinely great? Recommendations from our personal experience.

Show all

These articles might also interest you

  • Review

    Senua’s Saga: Hellblade II review – nerve-wracking, bombastic and simply without equal

    by Philipp Rüegg

  • Review

    "Dying Light: The Beast": Excellent zombie action with technical weaknesses

    by Domagoj Belancic

  • Review

    "Digimon Story Time Stranger" tested: A JRPG that is addictive

    by Kevin Hofer