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LS 22 / Debora Pape
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Not complex enough: study criticises the "Farming Simulator"

Debora Pape
17/7/2025
Translation: machine translated
Pictures: Debora Pape

A new study has given the popular "Farming Simulator" a dubious report card: The game promotes problematic ideals and could influence gamers' behaviour in real life.

In their study, the two examine how «LS 22» - the predecessor of the current title «LS 25» - shapes the ideas of «good farming».

They analysed the opening video, the gameplay and the visual elements of the game. Their result: The «LS 22» reinforces an «good Farming» ideal driven by economic interests, which is based on high income and the acquisition of modern machines, while ecological aspects are neglected. Here you can see the intro video of «LS 22», which serves all the values of «good Farming».

Before you say it yourself: Yes, the «LS» is just a game and should be fun. You can also leave the church in the village. However, with a simulation heavyweight like the «LS», a closer look is also legitimate. The authors argue that the «Farming Simulator» bears a certain responsibility due to its popularity and the appearance of reflecting reality. You can read more about this below.

«Good Farming» is not fit for the future

According to the authors of the study, the traditional image of agriculture - both in society and in the self-confidence of the farmer - cannot be reconciled with long-term sustainable farming from an ecological perspective.

Large-scale farming is not sustainable.

Among the agricultural approaches that counteract these harmful aspects, the two researchers cite polycultures and set-aside measures such as the creation of hedges, flower strips and ponds. This leads to smaller and «messy» looking areas of land as well as yield losses - which contradicts the traditional image of agriculture. Farmers who implement such measures can even lose reputation within their community.

It is therefore problematic to continue to communicate the traditional «good agriculture», the researchers write.

In «LS» everything has to get bigger - and that's unrealistic

In the game, you work your way up from a small farmer to a large agricultural landowner. By buying bigger and better machines, you work your fields more efficiently so that you can buy more machines and bigger fields to earn even more money. To maximise your earnings, just make sure you do the right work at the right time - such as ploughing, sowing, fertilising and spraying pesticides. That's all you need to do. Just a typical simulator.

Animal husbandry is also greatly simplified. You don't have to worry about diseases, animal welfare and unpleasant aspects such as slaughter. In the game, your animals are always doing well.

The problem with this is that «LS» is playing at wanting to represent a realistic approach. The researchers therefore criticise the opening sequence, which shows all aspects of traditional «good farming». «Don't think this [working as a farmer] is a game», says the narrator, among other things.

Vehicles in the game need to be refuelled and repaired. Stones accumulate in the fields, which you have to remove to improve yields and prevent damage to the working equipment. According to the two researchers, the more than 100 licensed real-world brands in the game - from agricultural machinery and implements to clothing - also give the impression of a high degree of realism.

The «Farming Simulator» is an educational tool

Although the «LS»is a game, the simulation also has an educational effect. This is enhanced by the detailed design of tools and machines.

I myself have a few hours of «LS 22» under my belt and previously had no idea about farming at all. Thanks to «LS», I can now recognise a seed drill or a feed mixer wagon when I see one. And I can tell roughly what the driver is doing in the field. Thanks to the age rating of 0, «LS» is also suitable for very young players. My nine-year-old nephew loves the game - that's the only reason he already knows a lot about (oversimplified) farming.

The authors of the study address precisely this aspect: «Serious games» such as LS have great educational potential. Users internalise the knowledge learned in the game and are shaped by it. Inaccurate content can therefore convey a false image that could influence people when making decisions in everyday life - for example in the supermarket or even at the ballot box.

According to the study, Giants Software estimates that around 25 per cent of gamers have a real connection to agriculture and ten per cent are farmers themselves. This means that reinforcing the potentially harmful ideal image of agriculture can have an impact on reality and, in case of doubt, prevent farmers from using more sustainable methods.

Mods increase the realism

Although the authors attest to the strong deficits of «LS», they emphasise the game's potential. After all, mods can significantly increase the game's level of realism.

Through approaches like this mod, the «Farming Simulator» could change the old image of «good agriculture» towards more sustainability in the medium term, the researchers conclude.

Header image: LS 22 / Debora Pape

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Feels just as comfortable in front of a gaming PC as she does in a hammock in the garden. Likes the Roman Empire, container ships and science fiction books. Focuses mostly on unearthing news stories about IT and smart products.


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